Kick-Ass Must Have

Reviewed by Kid Zombie


Written by Mark Millar
Pencilled by John Romita, Jr.
Inked by Tom palmer
Colored by Dean White
Lettered by Chris Eliopoulos
Published by Icon (Marvel)
Format: 72 pp., COMIC
Cover Price: $4.99
Release Date: September 3, 2008


So, KICK-ASS is obviously a much buzzed about comic. The first few issues are in their second and third printings so I knew that I wanted to check it out sometime in the future, maybe when they publish the inevitable TBP. Well, imagine how happy I was to learn I didn’t have to wait that long that Marvel was actually reprinting the first three issues in one comic and selling it for less than the price of two comics. This was the perfect way to get into a comic you’ve only heard about but never checked out.


The story itself is good I’d expect as much from Mark Millar doing something of which he is in creative control—no Skrull Invasion tie-ins, no Civil War fall outs. Just a story set closer to our reality about a nerdy kid who considers that there’s a place for the super-hero in real life. And in real life he gets his ass kicked on his first mission. Violence is the order of the day in this comic and lots of it. There are some things I have issue with. Like this high school kid who likes bands like the Goo Goo Dolls—he needs to get his ass kicked. Seriously though, what seemed a tad unrealistic was after landing in the hospital Kick-Ass gets beat up again (this time to a draw) and his father doesn’t seem as concerned as I would expect him to be after learning his son was “mugged” again. It might have made sense if he were portrayed as uncaring or distant. Still I love that the Kick-Ass persona takes off because someone tapes him fighting and puts it on You Tube. And that he puts up a MySpace taking requests from those who need help instead of web-slinging over the rooftops of Manhattan.


JRJR’s art is good as ever but it seems like he’s taking some short-cuts, especially when rendering faces. It’s not every page or even every panel but it’s noticeable. The action and storytelling though is solid. The colors really work with JRJR’s minimal art. Though the pencils and inks could definitely stand on it’s own in black-and white the colors really add to them. The letters, on the other hand are like they were typed on a word processor—it’s a little distracting.


But not so distracting my interest isn’t piqued. Now the only question is what do? Do I continue with the series as it goes along, getting numbers four through six? Or do I hold out, hoping that Marvel will publish the next three issues in another reprint collection?


Rating the Issue

Story: Overall 8
Concept – 9 out of 10
Plot – 8 out of 10
Dialogue – 7 out of 10

Art: Overall 8
Style – 7 out of 10

Storytelling – 9 out of 10
Color/Tones – 8 out of 10

Importance: Overall 7
To the Title – 9 out of 10
To the Company – 5 out of 10
To the Medium – 8 out of 10


Take a Look Inside






Page last updated on November 8, 2008

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